Monday, April 15, 2013

Britton Parrish: "Changing The Game"

Britton Parrish: "Changing the Game"

The artistic community has a somewhat confusing attitude towards innovation. On one hand, it is a realm of discussion that constantly searches for the next creative leap—a subversion of the norm, an exotic perspective or a non-traditional artistic process. Before the advent of computers, artistic endeavors were limited to the manner in which the physical world could be manipulated and subsequently perceived. Now, however, humans have the capability to create practically anything their minds can conceive and display it for other people. Our perception, as a species, has changed. Thus, our perception of art must change as well. This is where video games come in. But video games meet exceptional resistance at every turn and lack sufficient support in the realm of academia. By comparing the themes, context, and rhetorical strategies of Shakespeare to those found in video games, I will demonstrate how video games are the most important art form of the modern age.

2 comments:

  1. Britton--before you submit, please change the word "stigmata" to "stigma." Although "stigmata" is technically the plural form of "stigma," it's mostly associated with the marks of the wound of Christ.

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  2. Britton--awesome stuff! You thought of/found some amazing material and I loved it. I just have some minor editing thoughts:

    -"The bard's power lay in the popularity of his medium." I would add "part of" or "an important factor of" or something. His popularity wasn't his whole power.

    -Just check over your citations. All citations should come at the end of sentences with the period after the closing parentheses. Also, once you cite a source once, you don't need to cite it when you mention it again (i.e. Mass Effect and the Kojima article).

    -In your thesis, you say you're going to point out that "video games are the most important art form of the modern age," but you don't really revisit this claim directly. I would either take it out or just return to that idea in your conclusion and maybe once or twice throughout the paper.

    -The feminism angle is a big part of your paper. You might want to preview it in your introduction and/or make the transition into it more explicit. It seems like you're just making a side point, but then it goes on for three or four pages.

    Definitely submit this to RMMLA! The panel chair accepted my paper and submitted my name as a presenter, but she said if no one else submits she'll have to cancel. You're practically already accepted!

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