Well, as a few others have stated--this is the REALLY rough draft of my paper. Because I've received sooooo much feedback from people (that's not a complaint, it has been really amazing) I only really narrowed down my topic this afternoon, and I still have a massive amount of research that I'm wading through. That being said, I expect the final product to be a bit (okay, a lot) more focused than it currently is. You might also notice that I only have one solid body paragraph arguing specifically for my thesis (about graphic novels). That's because I haven't decided what other non-traditional genres and media I want to focus on... like I said, I've found a lot of information and I'm just working at wading through it all. If anyone has any suggestions/preferences for what non-traditional ideas I should incorporate, I'd be interested to hear your ideas. Cheers!
Janelle Frossard
Dr. Gideon Burton
English 382
5 November 2012
Embracing the Content and Language of
Shakespeare:
An Exploration of Non-Traditional
Methods in the Secondary Classroom
A recent conversation that I had with
Dr. Crowe, professor of English at Brigham Young University, sparked a question
that, I think, may be the question
for all English Teaching majors: As a teacher, what do I want my students to
gain from being in my classroom? While there are some people in the English
world described by Dr. Crowe as “purists,” who fight to teach works such as
Shakespeare’s with as little change to the original text as possible, I would
argue that this fights against my purpose as an English teacher. I want
students to leave my class having had a positive experience, and I want my
students to become excited and interested in reading and writing—even if this
excitement doesn’t manifest itself for years to come. What a shame it would be
if a student decided, as a result of my class, that Shakespeare was just a boring
guy who talked really funny a long time ago and for some reason a few people
still care about him. While I admit that there is validity to the argument of
teaching the real and pure language of Shakespeare—why should this teaching
have to be exclusive? Isn’t there a way to teach the language of Shakespeare
while also better molding the curriculum to fit the 21st century
student?
In her paper titled, “Overcoming the Common Complaints of
Teaching Shakespeare to Secondary Students through Alternative Teaching
Practices,” Kasey Hammer claims that “the 7 major roadblocks of teaching
Shakespeare to middle school, junior high, and high school students are: lack
of relevance to the modern students, language comprehension, time constraints,
lack of exposure to drama as a genre, lack of ability to understand mature
content, teaching to learning disabled students, and concerns regarding
audience” (?) In this paper, I will discuss only the first of these
roadblocks—the lack of relevance that Shakespeare has to modern secondary
students—while using Shakespeare’s A
Midsummer Night’s Dream as a practical example. Through their use of
non-traditional genres and media in the classroom, teachers can (using plays
such as A Midsummer Night’s Dream) help students better enjoy and relate
to Shakespeare, while also helping them gain an appreciation of Shakespeare’s
content and language.
Teaching Shakespeare’s A Midsummer Night’s Dream through a
graphic novel is one (perhaps less obvious) way to bridge the gap between the
language of Shakespeare and the real life of a student. Gene Yang’s article
“Graphic Novels in the Classroom” discusses some of the benefits to using
graphic novels in the classroom: “First, graphic novels are visual, and our students love visual media. After all, they’re
immersed in it. By combining image and text, graphic novels bridge the gap
between media we watch and media we read. Image and text share narrative
responsibility. Because of this, many teachers have found great success using
graphic novels with ELL students and struggling readers” (187). When working to
decode the language of Shakespeare, don’t we all feel like struggling readers? By
using a graphic novel version of a Shakespeare play, such as A Midsummer Night’s Dream the Graphic Novel:
Original Text adapted by John McDonald, students have all the benefits of
visual images while still being immersed in the original Shakespeare text.
Yang goes on to assert that, “Graphic
novels… have a “visual permanence” to them. Time progresses only as quickly as
your eyes move across the page… The rate of information-transfer is firmly in
your control” (188)! Suddenly students are gaining control over a text that,
perhaps, once seemed so foreign and uninteresting to them. They have the
ability to read the text and view images at a rate that is comfortable for them—another
idea that fits in nicely with new media. Students are used to rapid-fire
instruction and entertainment. By allowing students the opportunity to
self-time their reading and comprehension, we are opening up new worlds for
them when it comes to pursuing learning outside of the classroom, and hopefully
for the rest of their lives.
Using movie adaptations of Shakespeare plays can be a powerful way to make the language of Shakespeare more accessible to secondary students in the 21st century.
While using non-traditional genres and media clearly has
benefits in the classroom, especially when dealing with a text, such as
Shakespeare, that may be difficult for students to access, it is important to
remember that non-traditional methods are not always preferred or most
beneficial in teaching students. Technology for technology’s sake is never a
good enough reason to use non-traditional methods as a teaching tool. Paul
Baltes, a longtime teacher of English and Shakespeare, describes an experience
of putting Smartboards in a variety of classrooms "I have installed Smartboards at 2 schools (Freedom Academy and Lincoln Academy) and at the Nevada Water Reclamation program at the Hoover Dam (a government facility). In each case, I asked the principals, the tech directors and some of the users what they were going to do with the boards. They all answered that they didn't know, but that these would improve learning. "How?" I asked. They had no answer[...] They were all convinced that somehow the technology itself would improve performance--just because they could show something on a screen, but none of them were equipped to know how" (?).
In her article titled “‘Signs of Life’ in
the High School Classroom: Analyzing Popular Culture to Provide Student Choice
in Analytical Writing,” Shannon Falkner struggles with a similar issue between
balancing the teaching of traditional texts (and specifically with having
students write about traditional texts) with teaching through non-traditional
genres and media. Ultimately, Falkner surrenders to a less traditional way of
teaching by fusing popular culture into her writing assignments, and she shares
her reasoning by stating, “[…] at the end of my time with my students, what
matters is that they have grown as thinkers and as writers. They can always go
back and read Jane Eyre, but the
chance to become a successful writer in my English class only lasts a year”
(Falkner 49). I believe that this logic should be applied to the teaching of
Shakespeare. When students leave my classroom, I would rather that they have
had a positive experience—whether it was through the language, the content, or
even through some other means—that will push them to pursue a career of
lifelong learning—about Shakespeare, or something else entirely. My goal is to
open up a world for my students that allows them to make choice about what they
want to spend their time doing and investing in, and if I am able to sneak some
great works of writing in there…then I’m convinced that I’m doing my job.
This is so interesting. I love it, and will probably ask you if I can keep your final essay in my archive of great things I want to remember and study. I love that you're focusing on the broader purpose of literature studies. However, reading it through, I felt it was a little unclear what exactly it is that you do want your students to get out of your class. You give a statement at the end, but up until then I was wondering, and even then it seemed a little feeble.
ReplyDeleteMarsha is right -- some confusion on what the goal is for Shakespeare instruction. Life-long learning? Improving writing? Knowledge of literature? Language? Keep in mind that instruction in secondary schools is constrained by state standards and core curriculum, and the instruction of Shakespeare may meet several standards. How, then, will non-traditional media or approaches help toward these? You should also talk in terms of the limited amount of time that can be spent on Shakespeare within a structured and tight curriculum. This could work in your favor -- as, for example, a graphic novel could speed student engagement.
ReplyDeleteGlad to see you quoting and building on Kasey's paper. And just as you limited which of her concerns you addressed, you might limit which non-traditional methods you address. I would say don't try to take on teaching with movies AND graphic novels AND tech/media generally. I see a couple reasons to focus on graphic novels: you made a strong point about them giving students control via the self-timing of their experience, and overcoming the Shakespeare as a foreign language problem by working within a more approachable popular medium. I'd like to discuss with you further possibilities about the graphic novels approach, including thinking about having students CREATE a graphic novel / comic remix of part of a play.
Get into the play, now. Talk in terms of the use of a specific text like Midsummer. And it may be time to go back to building your personal research network once you have re-focused again (perhaps on graphic novels used in secondary ed?)
I think this is a great start. One suggestion would be to make sure you tie your paper a little bit more to the actual text of Shakespeare. Maybe do this by giving an example spot in MSND where you might take time to read closely with your students and implement a non-traditional teaching method. Great job though!
ReplyDelete